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Spell Effects Gallery

Real, frame-accurate playback of the game’s own particle simulation for each of the 95 BCSPEED.EFF effects — fireballs, chants, traps, glyph runes and more — not just the raw 16×16 sprite frames. Names come from the confirmed effect→spell mapping (92 of 95 attributed); the few still-unattributed indices are simply not shown, rather than given an invented name. Hover a card to pause it.

The 73 underlying 16×16 BCSPEED.GFK frames these animations are built from: