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Sprites

The extracted sprite atlases, served from /assets/blackcrypt/amiga/sprites/. Each atlas is a single PNG plus a JSON manifest describing frame geometry and palette. They’re rendered in greyscale unless the palette is confirmed.

For frame-by-frame browsing, use the dedicated show-and-tell galleries:

204 monster sprites across all 13 dungeon levels, byte-exact.

Monster atlas

180 item icons — 24×24, 6bpp, no mask.

Item atlas

The 36 character portraits — 32×24.

Portrait atlas

The game’s UI chrome — buttons, frames, gems, compass, ghost stipple.

UI atlas

Side panel UI

UI panel bank

147 sprites = 49 items × 3 view depths, the dungeon-floor item art.

Floor items atlas

73 effect frames (16×16, mask + 6bpp), confirmed 100% against the DOS port.

BCSPEED atlas

Key icons

Throwing items

Wall decorations

Chest armour

Large panel art

The in-game fonts:

Message-log font

Micro font

Big font

Fire animation

Automap